Importing non-human characters

I took some animal models from @HomeMate that had a complete bone structure and added some hitareas and defined limb properties.

It is not perfect, and a more thorough understanding of weights will be required, but for the most part basically anything that has a suitable skeleton can be animated.

Only did a horse for now.





5 comments:

  1. Can you do the dogs on @HomeMate photo? With the Thingy attach :S
    please :D?

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  2. I can probably get the dog in, but I don't have anything for the dog. It'll end up looking out of place.

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  3. can you tell me how to get the dog in?

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  4. http://xtsukihime.blogspot.com/2011/05/importing-illusion-characters.html

    The process is pretty much the same. Once you load the model, you need to set up the limb and HitAreas.

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