- Load different items with various filenames from various PP files based on lst mapping
- Load different maps with various filenames in the same PP file based on lst mapping.
- Load characters in different slots in mo_00_00_00.pp using lst mapping.
- Load different monsters in different slots, with unique names, based on lst mapping.
- Customize hit area (the region where you click to move the body part around) by modifying the hitarea lst file
Now to focus more on textures and meshes!
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